In the Halo Infinite (DX12) campaign, some system configurations may cause the application to crash.In Minecraft (DX12), color distortions may occur in night scenes when the ray tracing setting is activated.Starfield (DX12) may experience texture distortions for certain objects and light sources during gameplay.A workaround is to change the value of the Render Resolution Scale slider. Starfield (DX12) may exhibit glitches when using dynamic resolution scaling.Some Intel Arc A-Series graphics notebooks may incorrectly report a higher than expected default clock speed value.Adobe After Effects may experience an application crash during rendering operations.Fortnite (DX12) may experience an application crash when the global illumination setting is set to “Lumen Epic”.
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